![motorstorm pacific rift ps3 iso download motorstorm pacific rift ps3 iso download](https://gamefabrique.com/storage/screenshots/ps3/motorstorm-pacific-rift-03.png)
As mentioned, the differences between each of the vehicle types is great, and more pronounced than in the first game. It's not a major problem in any way, but know that when you first jump in to some of the tracks, you may constantly wonder where you're supposed to be going, especially when the track branches. Some of the paths aren't marked very clearly, which makes perfect sense given the setting, but that means that you may wander off-course every now and then until you've learned the tracks. The only downside to the track design has to do with the game's overall setting of the island. The variety of section layouts in each of the courses is also great, so you won't feel like you're just racing over the same sort of elements the whole way through. Cliff edges are everywhere and spell instant death if you push your vehicle too hard, as are monstrous jumps and sly shortcuts. And practice you will, as they're dangerous. Many of them feature two-minute laps, making for tons of sections that you'll need to memorize to really get your lap times down. Some are more straightforward but filled with mud or water, while the higher stuff requires more driving precision that only the smaller vehicles really offer. They feature alternate routes are aplenty, with tons of criss-crossing ledges and cliff-sides that interweave over and under each other.
![motorstorm pacific rift ps3 iso download motorstorm pacific rift ps3 iso download](https://www.dtbps3games.com/wp-content/uploads/2021/07/PS3-Games-Free.jpg)
While those courses were good, these are great. There's at least double the number of courses this time around than we saw in the first title, which is great news for those of us who grew tired of playing the same courses over and over again. For the most part, the track design is excellent. It almost makes for a dynamic course layout, where the bigger vehicles can actually help out the smaller ones by paving a new, shorter path. When the bigger vehicles run through the stuff, it'll stay smashed and the smaller rides will now be able to use the same path. Bikes will get destroyed by the stalks, racing trucks can get by, but slowly, while the biggest rides will plow right over it. You'll see bits of vegetation all over the game, especially in a course based around a farming outpost. Lastly, foliage also plays a big part in some of the races. You'll+catch+plenty+of+air+this+time+around+thanks+to+the+varied+track+design. In this case, the vehicles that benefit more from boost are better served going this route, while rides that don't may want to stick to the faster path and take it easy on the boost button. Some of these routes come with a tradeoff - you'll be taking the longer path, but you'll be able to boost for longer. What's cool here is that a lot of the fire-based levels also feature bits of water, allowing you to cool off your engine and gain an advantage over the competition, should you take a certain route. This is nothing but bad for your lap times as touching it equals melted metal (read: death), even getting near it overheats your engine, and using boost will max out your meter very quickly. The next of the major elements is fire, which is usually in the form of lava. This is one part of the great mix of vehicle abilities, which I'll come back to in a bit. Obviously the bigger vehicles have a much easier time here, and in some cases the water is deep enough that only the biggest rides can even go through it safely. Alternatively, you can lay on the boost and essentially apply the nitrous for "free" and power through the water. If you lay off the boost button while in the water, your engine can entirely cool off in a couple seconds. Driving through it will slow you down a great deal, which is obviously a bad thing, but it will also quickly cool down your engine. Firstly, there's plenty of water present this time around, which has two effects. Whereas the first title was situated out in the desert, Pacific Rift takes place on an island, and focuses on other elements rather than just the dirty stuff.Ĭlick here to watch the video review. As vehicles cut through the mud, it would leave tracks in the soil that other competitors would have to deal with, and this hook worked pretty well.
![motorstorm pacific rift ps3 iso download motorstorm pacific rift ps3 iso download](https://l450v.alamy.com/450v/2eby4pr/motor-sport-keeley-hazell-launches-motorstorm-pacific-rift-for-ps3-plough-studios-clapham-london-61108-keeley-hazell-launches-motorstorm-pacific-rift-for-ps3-mandatory-credit-action-images-scott-heavey-livepic-2eby4pr.jpg)
The first game relied heavily on its dirt and mud deformation technology. The game improves on most all of the major issues that I had with the first title, and proves that the MotorStorm franchise is no one trick pony. While the game was great fun, it did have its share of problems, mostly with regards to plenty of waiting for content to load as well as only having a handful of tracks to race.Įvolution Studios has now returned to the dirt and mud with MotorStorm: Pacific Rift, but this time the studio also brings fire, water and foliage in tow. The game was an off-road racer at its core, but its heart was filled with chaos, destruction and more chaos. The original MotorStorm hit the PlayStation 3 with no holds barred.